Friday, January 13th, 2012

dev_chieftain: (risha)
Tiger & Bunny: I'm super excited! The t-and-b-anon meme is on Dreamwidth now, which means I can stop logging in to LJ to check it fearfully for updates I might otherwise miss.

Also exciting, the last of the doujinshi I ordered should be arriving in a week or two if things go well, and then I might be able to keep myself from ordering more. No promises, if someone draws an especially interesting looking story-- or especially sexy looking stuff-- I could be lured into getting more, down the line. But for now, I think I'm content with my sizeable collection!

As for SW:TOR, holy crap, I HATED Balmorra.

The number one complaint I've had throughout the game is pretty simple. I'm playing a smuggler so I don't have to be too involved with the Republic. I'm not loyal to the Republic, and I don't appreciate being forced to do things for the Republic. The Republic is corrupt and full of people who'll take shortcuts to get what they want, even at the cost of the happiness, safety, or lives of other people, and Soldat is Not Okay With This (but don't tell Risha, because I think she disapproves of how stupidly nice I am). Normally, this isn't too much of a problem. On Alderaan, people wanted help with advancing their political goals. The nobles supporting the empire were honorable, even if they were against me. (One took me hostage as a trade for 300+ prisoners, and didn't kill me, only put me in jail! I really respected that guy, and later got to speak up for his life when an emotional noble wanted to kill him after we captured him.) On Tattooine, people just asked me to help them out with their direct problems, which made sense. On Nar Shaddaa, I was running around doing ludicrous errands for a Hutt's whimsy, when I wasn't brawling with biker gangs. On Taris, even though I was annoyed by how difficult it was to get trained to my new levels, and so on, at least the missions generally had to do with the Rakghoul plot and trying to find out what had happened to the dead city-planet. Even Coruscant was honestly more about trying to fix the problems with the way the Republic is run than about the Republic and the Empire's stupid forever-war.

Not since Ord Mantell-- the dreaded 'you're trapped, so deal' first ten levels of the game-- have I been so forced into the Republic's stupid goals and treated like I must obviously give two shits about the Republic. Balmorra SUCKED. Not only are the sidequests all about winning the Republic's war for it, but my class quest was too, in this case. The upside? I got badass mercenary Akaavi Spar in the trade-off. I like her a lot already, and am seriously conflicted about whether I want to try to woo her, or just stick to my guns and woo Risha. (Risha is sassy and adorable, but ALIEN ROMANCE!! It calls to me like you would not believe. Still ticked I can't romance Bowdaar. We would be the greatest warrior champions of all time!)

After Balmorra finally ended, I got a quest to go to Hoth. Hoth! I excitedly geared up for it. I like Hoth! But then of course I got another call, telling me 'actually, go to Quesh, first'. Quesh is apparently poisonous, and also a war-zone, which means I feel like I got out of Balmorra and into Balmorra.

However.

Beryl Thorne, my first lady romance, has made an appearance there.

Color me cautiously intrigued.

Edit: Augh god, I pinched a nerve in my back last night while sleeping and everything makes it hurt. I wish I'd had time for a shower this morning, but with the weather being so cold it's just been a chore to get up in the first place.

I also should seriously fix my car window so I stop freezing to death all the time.

Edit: Vastly more interesting than my personal life is how awesome Burma is! I haven't kept up with news very reliably, but caught this article this morning. Personally, this news excites me a lot, as I'm pretty certain Kristen has ambitions to move out to Burma someday, and this seems like it would only facilitate such a move.

Edit edit: Back to T&B: I'm tempted to start a new fill just to revel in the fact that I can make it 16k characters long without having to make a new comment!
dev_chieftain: (SUBTLE LIKE A NEON-PINK T-REX)
So, with encouragement from Danny and, additionally, his assistance in determining and confirming the extent of what I'll need to change that was D&D specific to the original story, I'm going to make a project of turning the Tiamat-centric D&D game into a comic. Tiamat will be more like her mythological self- a naga- and her people will consequently be nagas, as well. I feel like that ties in well with the stones of power, too.

Going to get to work on this as soon as I finish cooking dinner tonight (on the menu: Quinoa and fajitas!), starting with a little supplement for what races the story has, a supplement about the geography, and character studies of the main cast. Then I'll get to storyboarding the intro, and try to figure out what sort of length this project will have. I'm totally jazzed! I already have partially finalized character designs for most of these characters (some more than others), and the story is complete. The only hard part will be deciding whether to embellish certain elements along the way. There's something kind of neat about keeping the original characters as intact as possible, too. If it weren't for the fear of infringing on copyright, I'd keep the D&D specific stuff the same, but in the interest of making sure not to do so, I'm willing to change the details that didn't come straight from us.

I do have a question for those of you who follow my journal: if I posted updates for this project here, would that drive you totally bonkers, or would that be neat / nice / otherwise dandy? I'm debating the merit of updating at a personal site AND here, or just at a site devoted to the comic.

The only way I see myself actually successfully doing this is if I learn more about anatomy, though, so practice sketches to get a feel for that will be filling my head soon.

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