DS9, and hey Dustin

Thursday, April 12th, 2012 02:42 pm
dev_chieftain: (Default)
Dustin, I need to make you watch Past Tense. It's a two-parter, but it's also a DS9 episode that is NOT about the actors playing shadows of their real selves. :) Oh, and Explorers, because it's the cutest father/son field trip ever.

I keep coming back to pretty much all of season 7 Deep Space Nine, and having some serious problems with it. I had my little issues here and there all through the show, obviously, but for the most part I think I love it unabashedly. And even though I feel like a big chunk of season 7 tried to ram Ezri down my throat (a choice I don't agree with in the first place, being of the mind that bringing Dax back was a little weird and counter to Trill culture, after making such a big deal about past lives in the earlier seasons), the only thing I really take issue with is the ending.

Detailed spoilers below! )

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Friday, April 6th, 2012 01:33 pm
dev_chieftain: (simon belmont)
I have a comic script to send off, and it got delayed first by Danny losing his job, and second by the scary nonsense with our neighbors threatening us and themselves and all that. Once I finish my comic script, I will blog constantly, until you're all very sick of me. I very probably will write one Deep Space 9 fanfic to deal with my dissatisfaction RE: Season 7, the finale, etc.

In the meantime, I want to point out one of the things I forgot to mention annoying me about The Hunger Games. The entire society of Panem being strawmen really bothered me. It just feels lazy.

Back to work for me.

Finished DS9

Tuesday, April 3rd, 2012 01:25 am
dev_chieftain: (Default)
Reactions:

a) I AM SO SAD WHY

b) Aw, that's kind of cute, actually

c) SOOOOO SAAAAAAAD BAWWWWW

d) bahaha, of course

e) JAAAAAAAKE
dev_chieftain: (risha)
It sounds like the neighbors will have to be gone within five business days.

Having trouble getting hold of the dealership to smooth out the loan problem, unsurprisingly. Jerks.

Been watching DS9 again, we're in the final episodes and the finale has started. Do I buy Ezri/Bashir? I guess, a little. I keep wondering what would have happened if Terry Farrell hadn't left the show. Also, O'Brien and Bashir are like a couple of old women at this point, it's hilarious. Particularly amusing interchange:

Bashir: So, as a hero, you just name anything, and we'll see to it that you get it!
NPC Ilario: Anything?
Bashir: *firmly* Anything at all, Ilario.
NPC Ilario: Well...actually there is something! I've always kind of wanted to go the holosuites with you and Chief O'Brien.
Bashir: *shocked tone* With us? to the holosuites?
O'Brien: Can't be done.
Bashir: Absolutely not.
O'Brien: I mean, you should go to the holosuites.
Bashir: Yes, of course.
O'Brien: But just, not with us.
Bashir: Mm-mm.
NPC Ilario: But--
Bashir: Anything else-- and we will see to it. See you later!
[And they go to the holosuite together]

We also watched Flight of Dragons, which is the other movie Rankin/Bass released in 1982 (The Last Unicorn is still my favorite. I liked the story better, I think). It was fun, but a little goofy. I did like steel-nipples knight guy, and the awesome archer lady with her shimmering red locks of hair.

All the ladies were weirdly cross-eyed in this one though! and the dragons were too goofy, but that was kind of neat in its own weird way.

The ending was depressing! Oh, but since the magic users' crowns were the source of their powers, I thought that was pretty hilarious. It reminded me strongly of the Ice King!

Which brought me back to Adventure Time. I've seen some amazing Adventure Time fanart, my favorite of which is the huge buff adult guy with a beard, dressed in Finn's cute bear-cap and shorts; but I still think it'd be more hilarious (and possibly appropriate) if one assumes that the Adventure Time style isn't simplified at all. After the Mushroom Wars and re-awakening of magic, Finn really does look like that-- with the weird beady eyes, and so on-- because humanity has been forever changed.
dev_chieftain: (Devpony)
Man, my journal's been a downer like all week! Except that clip from DS9. (Which is a secret downer. A sting-downer, if you will.) SO here are the good things:

1. Danny should be okay! He recently lost his job and for reasons I don't feel comfortable sharing here, things were pretty scary for a week there. But it looks like he'll probably be okay, and even able to make rent (which is good, because I'm not THAT well off!), so hooray!

2. I'll be finishing my delayed (for the above reasons) comic script, and am very glad of it.

3. We wrapped up the AD&D game with an epic (and hilarious) finale on Tuesday. The long and short of it is this: We kidnapped Bishop Dinta, and last time Iris had turned him in to a statue as a medusa before she accidentally died. We went against her religious beliefs (the church of Sulafta is against resurrection in the permanent sense, since it bucks the natural order) and had her resurrected, which severed her connection as a Sulaftan cleric, but turned her into a mischievous pixie (appropriate!). Then we turned Dinta back into himself after acquiring the Helm of Opposite Alignment, which turned him good.

Ostensibly, we were doing this to see if he was unsalvageable and still wanted to summon Orcus. What we hadn't forseen was that he DID want to do so...so we could banish Orcus's evil forever. So he summoned Orcus! And we fought mightily, and bested derp-tastic 2E Orcus, the demon-lord. Esra's main contribution to this fight: rod of cancellation to break Orcus's staff of power. Llewain, Sabine and Kelta did the bulk of the work.

4. Just got accepted into [community profile] edge_of_forever as Julian Bashir! I am super excited. Trudy dragged me over.

5. Pathfinder tonite!

6. We've been finishing more of DS9 season 7 and it's such a pleasure to pick that back up again. Oh, DS9. Why you so good? Mmmm. ♥

Most recently, we watched an episode last night about a communications array in Dominion space. The premise was that a crew of soldiers long overtaxed by being kept on the front were stuck there guarding the relay because there weren't enough people to relieve them. Included some really awesome scenes with exceptional extras, and we're finally getting to see Ezri developed. Regrettably, the kinda nice engineer guy she almost might've developed a romance with died in battle at the end. Bummer! Meanwhile, Bashir brought along recordings of Vic Fontaine's singing, which lent a creepy but awesome feeling to the battle that followed with the Jem'Hadar.

Episode dealt with Sisko's fear that the names of the dead in the war were blurring together in his mind and he wasn't paying proper respect to those who'd died serving; Quark's continued mild racism and fear towards humans and their 'penchant for violence', opposite Nog's kind of crazy devotion to Starfleet. Nog is such an interesting character. Ezri's first time on the battlegrounds was awesome, and an interesting parallel with Bashir, who I've come to think of as being the rookie, being more experienced and older than her since he's no longer what he started as.

Best of all was Rom trying to be a singer, of course. Oh, Rom!

The next episode after that was like the umpteenth time Dukat has tried to get Kira to love him, and utterly failed. I would not be able to tolerate these plots if she ever changed her mind, but instead I got to grin as she kicked lots of ass and Dukat utterly failed. Oh, Kira! I just love everybody today!

7. And, Danny got a copy of Flight of Dragons, which is a Rankin-Bass film about science v. magic (a theme I often like) that is properly animated, unlike Ralph Bakshi's stuff. Woo! So we'll be watching that sometime this weekend.
dev_chieftain: (chuckle)
But it's all because I want to share moments like this:



Maaaan that episode. That. Episode.

D&D tonight

Tuesday, January 10th, 2012 11:55 am
dev_chieftain: (ColdHardCash)
Tonight is more AD&D! I'm looking forward to it. Last week we started to kinda-sorta maybe get our focus back. (We've been too silly to actually do much for several weeks). This week, who knows! Perhaps we shall continue. We had returned to our ship and were about to leave port, but I don't know what the rest of the party wants to do once we reach it. We have to decide whether we're going to let the anti-magic rod fall into Bishop Dinta's hands, and more or less we need to decide if we care enough about the Sulaftan religion to just go find the true Speaker of Sulafta or whatnot. If we bring that person to the capital and put the crown on him/her, I imagine that would at least put an end to this nonsense from the bishops.

We also need to figure out if we're going to go try to evict that gold dragon from our island. Having learned that that elf and her cleric have gone off to try to do so makes me leery of going there. Either we'll find elf and cleric corpses-- which would be okay, I suppose-- or they'll have bested the dragon, in which case there would be no living with them, and Llewain and Esra both would have to wear the most displeased of faces.

I posted an update at Tabletop about the recent announcement that Wizards is developing 5th edition. Maybe check it out if you're at all interested?

We have been watching more of DS9 season 7. and I have tons to say about it apparently! )

Edit: Going to add my personal thoughts about 5E here. I'd put 'em on the comm, but I really want that to be a place of discussion and not just me soapboxing at kindly strangers.

The thing about this announcement is, I just can't decide where I stand on it. On the one hand, I'm always happy to see new games and play tabletop in new ways, at least just to try it. I feel like WotC is just giving up on 4E, and for the most part, I don't feel like the people who determine the market understand the product. A big reason people are capable of playing and enjoying the previous versions of D&D even now without needing a new edition is that those versions have nostalgic value, on top of being totally viable games. I'd like to see WotC move towards a more friendly attitude with regards to their consumers.

Instead of treating us like these skittish cash cows they're trying to milk for every dollar, why can't they offer us a variety of D&D products in a way that doesn't bank on selling 40$ books? (40$ US-- I shudder to think how expensive that purchase is in, say, Australia, which I have on good authority suffers some pretty shitty markup). The thing is, having picked up AD&D, even though I liked 4E (which puts me in the minority, I know), I feel that D&D's biggest problem is that the industry is SO tight-knit, everybody assumes we all already know what they're talking about.

WotC's biggest problem with the game is that it's clearly not bringing in enough new players to make their acceptable profit margins. It's fair to assume they want to gain new players of D&D as much as possible, but I feel like nobody's going about it the right way. The attitude of D&D 3.5 and 4 was a bit more 'you know the deal, I don't need to explain what a fantasy world contains, pick dwarf elf or human, your class, okay let's go'.

The thing is, people who've never played D&D, and people who've never researched mideval history, do not know what the fantasy world is meant to contain. Children especially are not going to know what to expect, and giving them a streamlined set of rules (which I find are often stifling to the imagination of players, speaking as one who has definitely been stifled before) is destructive to the playing experience. It's one thing to add products to the D&D market. I could see WotC doing really well if they marketed D&D board games, were willing to print and sell D&D of every edition (which would be a much less aggressive stance, and encourage buyer loyalty because it does not try to erase the previous versions of the game from history), and sold the miniatures, models, dungeon tiles and so on as a supplementary thing to this hobby. I don't really understand what makes them choose not to do that, actually, because selling NO product is a lot worse than selling OLD product, isn't it?

One of the really big selling points of D&D for people is nostalgia, especially people who learned the game on an earlier edition. For me, I learned 3.5 and hated it-- HATED it!-- and when 4th Edition came out, I was really excited to have the chance to come into the game with exactly as much knowledge of the rules as everyone else. Later on, having learned more about AD&D and just plain old D&D, it's pretty hard to pick a favorite. Each edition has some things I like, and some I don't. The really tough thing about the tabletop experience is finding a group of people who want a similar experience to what I want out of it. That has absolutely no bearing on what books get bought, though, so in that sense WotC is out of luck. The product by definition depends on imagination and friendship to be worthwhile; in that sense, I feel a new edition is a waste of R&D that could be spent improving the old one.

If the old editions were reprinted and sold, however-- maybe even as Print on Demand books, who knows-- then the new edition would be wholly optional. People coming in to D&D for the first time would be able to try the newest one if they wanted, or look at the source if they preferred. (There are benefits to both approaches. Gygax's writing in the older books is whimsical and fun, but intentionally circuitous in a way that can be infuriating for a new player with a seemingly simple question to which there is ultimately no definite answer. 4th Edition books are great for being very straightforward, compared to their predecessors.) When the new edition is optional, it feels like the company is genuinely seeking to improve the product. When the new edition is the only edition, it feels like the company is being greedy, and just trying to capitalize on the control they have over the product by trying to force buyers to continue buying ONLY from them. That attitude, more than anything, is what makes me lean more towards Paizo than WotC.
dev_chieftain: (risha)
Because I ate wayyyy too much for dinner, and then I watched Danny playing Saints Row 3 for a while and got motion sick on top of it all. The game is hilarious but urgh, so much wobbling. Also the siren noises were starting to give me a killer headache.

I am willing myself not to freak out tonight. I'm going to go right to sleep now and wake up bright and early and work my ass off. Okay. No neurotic bullshit, self, let's do this.

Oh and hey, we watched the first episode of DS9 season 7. Sisko getting knifed in an alleyway is really hard to buy-- I mean, okay, he wasn't expecting it I guess, but this Pah Wraith plot is way out of line. Whoever on the staff decided to cram it in there back in season 5 was a total jerk. I am no stranger to mixing in some liberal magic with my sci-fi, but when that involves retcons of characters' entire lives, and entire civilizations' history / religious beliefs, just to fit in your stupid plot angle lines need to be drawn. Damn it.

I had read about it on wikipedia by accident already, but Sisko's mom retroactively being a mysterious mortal form taken on by one of the Prophets, and his dad never telling him about it until season 7?

Come on.

Anyway, the knifing in the alley just doesn't make sense for one good reason: what the hell, is it the last dark, hidden alley left on Earth or something? If he'd been any more majorly set back by that, I'd have had to wonder if they forgot what show they were writing for. It's Star Trek and he's in the middle of Magic Science Central, sheesh.

Oh yes, and this week's ponies was great! I love the random magic elements of the setting when they reveal more of them, so the whole wacky Zap Apple thing was so totally excellent. Not to mention learning the history of Ponyville, pretty cool!
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